id Software
id Software appears in 55 analyzed articles across the measured technology press. Recent coverage is steady, counting every mention over recent months. This page shows the public snapshot: movement, coverage mix, recent sources, and what drove the latest change.
Compass measures press coverage, not id Software's product quality, business performance, or market value.
Counting every mention, coverage of id Software is steady — it appears in 55 analyzed articles across the technology press.
What id Software coverage is made of over time: story type, claim stage as reported, and press framing. This measures the coverage, not the product.
Across 32 classified coverage items, one item is 3.1 percentage points — read the shares below as the shape of a small sample, not as figures precise to the point.
Story type and claim stage are shares of the 32 classified coverage items in this window.
How to read this
The stream below stacks each month's coverage by the lens you choose: Tone (how the press frames the story — promotional, skeptical, critical, or neutral), Story type (launches, funding, lawsuits, partnerships…), or Stage — how far the reported claim has gone: speculation → announcement → launch → results.
Taller bands mean more coverage that month; the dots beneath mark notable non‑neutral events. Every signal is sourced and dated.
How this is counted — why the article numbers differ
55 articles mention id Software across the corpus. The coverage make-up above is measured on the 24 of them that were read into dated, classified coverage items — and one article can produce more than one item, because story type, claim stage and framing are read separately.
- partnership Blaze Entertainment worked with iD Software on the Evercade Nexus Doom Edition.
- report Tony Garza and Richard O'Neal discuss their journey into indie development through Turnkey Games after working at id Software.
- Banjo-Kazooie and Banjo-Tooie on the Evercade Nexus use the original Rare source code, which included 'a load of stuff' that the studio didn't even know about, Blaze Entertainment says TechRadar
- 'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Softwaregamedeveloper
- $10 Quake shareware CD locked copies of all id Software games behind a flawed encryption scheme — pay-over-the-phone system only held up for 39 days after 1996 release, leaving developer with 150,000 discs it couldn't sell Tom's Hardware
As of 7 Oct 2026 · corpus coverage 94% · 356,656 articles. Correlational & coverage-limited.
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This snapshotDirection, footprint & coverage make-up — free, no account, always
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Full history & coverage trailMonth-by-month make-up & every cited source
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ConnectionsThe topics it's most often covered alongside
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Compare & exportBenchmark vs. other topics; export the source pack
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Watchlist & alertsGet pinged when the make-up or direction shifts